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dondo crisis 3 | | eduardo riqelme from santiago,chile says (14/Aug/2003): | You and your partners are on a search-and-rescue mission to piece together the Ozymandius spacecraft's mysterious re-appearance after a 300-year absence.
Armed with hyper-speed booster units and an arsenal of futuristic weaponry, confront ferocious space mutants and evolved forms of dinosaur creations in your quest to solve the mystery.
Awesome story: Based on the popular Dino Crisis franchise.
Unique gaming environment: Adventure through a dynamically changing 3-D galactic ship.
Intense battles: Move fast and sharpen your reflexes.
Challenging objectives: Change the spaceship layout, collect objects, and solve puzzles.
When a game opens up with a cinematic that is just drop-dead gorgeous, looking like it belongs on the big screen, you have to wonder if they blew their entire budget on that 30-second flick … 60 second flick … coming up on two minutes …
Dino Crisis™ 3, the new sci-fi action-adventure game from Capcom Entertainment, launches with an impressive video scene that just doesn't end—and you won't care. The scenes are stunning, and the animation quality is as close as you are going to get to movie-deal-perfect for a long time. This is the game's first impression, smacking you in the face and waking you up to a real science-fiction experience as the space vessel Ozymandius returns to Earth after a mysterious 300-year disappearance.
It only gets better (or worse, if you are in character) from there.
Before long, you are inside the peculiar (and hostile!) ship. The basics are summed up pretty fast: Your name is Patrick. You're a hot-shot space jockey sent to investigate the reappearance of the Ozymandius. And, the ship is infested with space-mutated dinosaurs that are about as creepy-looking as they are deadly. Discovering what that is all about is going to keep you busy for many, many hours of knuckle-white game time.
Fortunately, they built 'em big way back when. The Ozymandius is scaled to titanic proportion, just right for futuristic dinos to roam free and nest inside. This also makes for some visually awesome settings to explore and plenty of room for traps, puzzles, and maze-like corridors that take you from one challenging encounter to the next. You start exploring alongside a few other survivors, but soon enough, you're off on your own. Then, it's just you and a bunch of muscle-heavy reptiles that are looking for a few good meals.
Now, as opposed to some games, where you spend a great deal of time with the manual open on the arm of the couch, memorizing all the various functions, Capcom Entertainment made the Dino Crisis 3 controls very intuitive. Even if you don't read the manual, a few moments will lead you to discover what you need to know, like what fires the gun and how to operate a WASP remote attack drone. The jet pack will take some experimenting, but even if you read the manual, that will be the case, so no worries.
Automatic targeting helps you in the middle of some really huge firefights. (Not just huge because of the size of your targets. Sometimes it has to do with the number of dinosaurs trying to snack on your body parts.) The camera is also set up in a trademark Capcom fashion to take the worry of camera manipulation out of your hands, so you can worry about other things. These are the last niceties Capcom Entertainment will give you. Things are hard enough, believe it. In fact, the ship itself changes shape! Looks cool in the numerous cut-scenes, but then you realize that all those corridors you just fought your way through have changed on you, and you'll be ready to wring some poor designer's neck. In a good way, though.
Capcom Entertainment promises hours upon hours of fun at the survival genre's best. This game is too fun to put down, too beautiful to look away from, and too cool not to come back to again after you've beaten it several times. You may even find yourself pulling out the game when a friend stops in,just to cue up the opening movie and make him jealous that he doesn't own an Xbox himself (or better yet, that he bought that "other" console).
So, other than the puzzle-solving, deadly levels of intergalactic dino-beasties, gorgeous cinematics, fluid animation, and an arsenal of highly destructive of weapons, what does Dino Crisis 3 have going for it?
| Dino Crisis Is no better than before! | | Rich from Riverside RI USA says (2/Sep/2003): | The game may have better graphics and a better color pallette than the other titles. I think Capcom might be slipping just a bit. I was dissapointed with it from the start. I did not like the game's story board either. It seemed rushed into production. It could have been great, but it lacks the substance that makes
Resident evil a figure head. Capcom should have worked longer on this title and caught the flaws ahead of time, but it is far too late. Just like the Dinosaurs, this title might go into extinction soon.
| Good but too boring. | | Tea Ziwei from Singapore says (28/Mar/2004): | Well, i played Dino Crisis 1 and 2 and that is so great, in fact while many will say that DC 1 is boring and less action, i strongly disagrees with that, DC 2 have too many action, overall DC 1 have a great plot, too little action and DC 2 have lousy plot and too many action. Now here come DC 3 and i played almost to the end now and i think that the plot is a little too confusely (I somehow managed to get most of the story into my head) while there is alot of action, there is some of the aspects that make DC 2 so fun is missing. Example is that the gun is not automatic(some may say yes but listen first), when we press the X button(NOTE: Xbox button), we need to press it continuiously in order to make it an automatic, but if we press it down without letting go, it charged up the shot. If capcom have make it automatic i believe this will warrents a full score. But buy it if u are a fan of the DC series and if u are not buy it still, u will not regret it!(I hope)
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